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Game Rules
Game Rules
  • 📖Gameplay Summary
  • 📙Glossary Of Terms
  • 💎Relics, Spells, and Traps
    • Sorcery (Spells)
    • Relics (Artifacts)
    • Traps (Secrets)
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  1. Relics, Spells, and Traps

Traps (Secrets)

Traps (Secrets)

  1. Ambush Net

    • Mana Cost: 2

    • Effect: Traps the first enemy Guardian that attacks, preventing its action for one turn.

    • Illustration: A hidden net springing up to ensnare a figure.

  2. Mirror Trap

    • Mana Cost: 3

    • Effect: Reflects the first spell cast by the opponent back at them.

    • Illustration: A shimmering, reflective surface that distorts images.

  3. Mana Leak

    • Mana Cost: 1

    • Effect: Drains 1 Mana Essence from the opponent when they cast a spell.

    • Illustration: A vortex draining energy.

  4. Sudden Quicksand

    • Mana Cost: 2

    • Effect: Sinks the first enemy Guardian that moves, reducing its attack by 2.

    • Illustration: A Guardian unwittingly stepping into a quicksand trap.

  5. Phantom Strike

    • Mana Cost: 3

    • Effect: Deals 2 damage to an enemy Guardian when it attacks.

    • Illustration: A spectral blade striking from the shadows.

  6. Time Snare

    • Mana Cost: 4

    • Effect: Freezes time for the first two enemy Guardians that act, delaying their next turn.

    • Illustration: A clock with its hands bound.

  7. Illusionary Doubt

    • Mana Cost: 2

    • Effect: Causes the opponent to discard a random card when they draw.

    • Illustration: A figure surrounded by illusory whispers.

  8. Elemental Backlash

    • Mana Cost: 3

    • Effect: Deals 3 damage to an enemy Guardian using an elemental attack.

    • Illustration: Elemental energies recoiling.

  9. Shadow Bind

    • Mana Cost: 2

    • Effect: Locks an enemy Guardian in place for one turn when it moves.

    • Illustration: Shadows entangling a Guardian's feet.

  10. Arcane Reversal

    • Mana Cost: 4

    • Effect: Cancels the effect of the next enemy spell and adds it to your hand.

    • Illustration: A magical vortex reversing a spell.

  11. Poisoned Dart

    • Mana Cost: 1

    • Effect: Inflicts 1 poison damage to the first enemy Guardian that attacks for 3 turns.

    • Illustration: A dart coated in glowing poison.

  12. Spectral Chains

    • Mana Cost: 3

    • Effect: Binds the first two enemy Guardians that attack, reducing their attack by 1.

    • Illustration: Ethereal chains wrapping around a Guardian.

  13. Mana Mirage

    • Mana Cost: 2

    • Effect: The next spell cast by the opponent costs double Mana Essence.

    • Illustration: A mirage of a mana pool.

  14. Blinding Flash

    • Mana Cost: 1

    • Effect: Stuns the first enemy Guardian that attacks for one turn.

    • Illustration: A sudden burst of blinding light.

  15. Curse of Silence

    • Mana Cost: 4

    • Effect: Prevents the opponent from casting spells for one turn.

    • Illustration: A sealed mouth on a mystical scroll.

  16. Ice Trap

    • Mana Cost: 2

    • Effect: Freezes the first enemy Guardian that moves, reducing its speed.

    • Illustration: A Guardian caught in a burst of ice.

  17. Firewall

    • Mana Cost: 3

    • Effect: Blocks the next direct damage spell and deals 2 damage to the caster.

    • Illustration: A wall of fire erupting to block a spell.

  18. Nature's Snare

    • Mana Cost: 2

    • Effect: Heals your Guardians for 2 HP when the opponent summons a Guardian.

    • Illustration: Vines growing rapidly in response to an enemy's action.

  19. Thunderclap

    • Mana Cost: 3

    • Effect: Deals 2 damage to all enemy Guardians when they cast a spell.

    • Illustration: A thunderbolt striking from a clear sky.

  20. Mind Maze

    • Mana Cost: 4

    • Effect: Forces the opponent to play their next turn in reverse order.

    • Illustration: A labyrinthine brain.

  21. Soul Exchange

    • Mana Cost: 5

    • Effect: Swaps the HP of the first enemy Guardian that attacks with one of your Guardians.

    • Illustration: Two figures with their souls intertwining.

  22. Gravity Well

    • Mana Cost: 3

    • Effect: Pulls the first two enemy Guardians that move to the front row.

    • Illustration: A vortex pulling figures towards its center.

  23. Rune of Paralysis

    • Mana Cost: 2

    • Effect: Paralyzes the first enemy Guardian that uses an ability for one turn.

    • Illustration: A glowing rune emitting a paralyzing light.

  24. Whirlwind

    • Mana Cost: 4

    • Effect: Scatters all enemy Guardians to random slots when they summon a Guardian.

    • Illustration: A powerful gust of wind disrupting a formation.

  25. Eclipse

    • Mana Cost: 5

    • Effect: Darkens the battlefield, reducing all enemy Guardians' attack by 1 for one turn.

    • Illustration: A landscape overshadowed by a total solar eclipse.

PreviousRelics (Artifacts)

Last updated 9 months ago

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