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Game Rules
Game Rules
  • 📖Gameplay Summary
  • 📙Glossary Of Terms
  • 💎Relics, Spells, and Traps
    • Sorcery (Spells)
    • Relics (Artifacts)
    • Traps (Secrets)
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  1. Relics, Spells, and Traps

Relics (Artifacts)

  1. Crystal of Satonako

    • Mana Cost: 2

    • Effect: Increases mana regeneration by 1.

    • Illustration: A glowing crystal with a comet-like aura.

  2. Shield of Ages

    • Mana Cost: 3

    • Effect: Provides 1 additional defense to all friendly Guardians.

    • Illustration: An ancient, rune-etched shield.

  3. Wand of Wisdom

    • Mana Cost: 1

    • Effect: Draw an extra card every other turn.

    • Illustration: A slender wand with a glowing tip.

  4. Timekeeper's Hourglass

    • Mana Cost: 4

    • Effect: Adds 1 extra turn every 5 turns.

    • Illustration: An ornate hourglass with sand flowing upward.

  5. Ethereal Amulet

    • Mana Cost: 2

    • Effect: Grants immunity to the first spell each turn.

    • Illustration: A translucent amulet emitting a faint glow.

  6. Soulstone Pendant

    • Mana Cost: 3

    • Effect: Heals your avatar for 1 HP each turn.

    • Illustration: A pendant with a pulsating stone.

  7. Rune of Binding

    • Mana Cost: 1

    • Effect: Reduces enemy mana regeneration by 1.

    • Illustration: A rune-inscribed tablet.

  8. Goblin's Gadget

    • Mana Cost: 2

    • Effect: Randomly swaps the position of two enemy Guardians each turn.

    • Illustration: A quirky, mechanical device.

  9. Druid's Totem

    • Mana Cost: 3

    • Effect: Boosts HP of adjacent Guardians by 2.

    • Illustration: A wooden totem carved with animal figures.

  10. Orb of Clarity

    • Mana Cost: 4

    • Effect: Reveals the opponent's next move.

    • Illustration: A crystal ball filled with swirling mist.

  11. Phoenix Feather

    • Mana Cost: 5

    • Effect: Resurrects the first destroyed Guardian each turn.

    • Illustration: A fiery feather with an ethereal flame.

  12. Mirror of Deception

    • Mana Cost: 3

    • Effect: Reflects the first targeted spell back to the caster.

    • Illustration: A mirror with a shifting, smoky surface.

  13. Locket of the Lost

    • Mana Cost: 2

    • Effect: Brings back a random card from the graveyard every four turns.

    • Illustration: An old locket with a ghostly aura.

  14. Elemental Core

    • Mana Cost: 4

    • Effect: Adds 1 elemental damage to all friendly Guardians' attacks.

    • Illustration: A glowing orb encased in elemental flames.

  15. Banshee's Wail

    • Mana Cost: 5

    • Effect: Stuns a random enemy Guardian each turn.

    • Illustration: A spectral figure emitting a haunting soundwave.

  16. Golem's Heart

    • Mana Cost: 3

    • Effect: Increases the defense of your strongest Guardian by 2.

    • Illustration: A stone heart with runes glowing on its surface.

  17. Vortex Gem

    • Mana Cost: 6

    • Effect: Randomly teleports an enemy Guardian to a different slot each turn.

    • Illustration: A gem with a swirling vortex inside.

  18. Mystic Lantern

    • Mana Cost: 2

    • Effect: Illuminates hidden enemy traps and secrets.

    • Illustration: An old lantern casting a magical light.

  19. Chalice of Renewal

    • Mana Cost: 4

    • Effect: Restores 2 HP to your weakest Guardian each turn.

    • Illustration: A golden chalice with rejuvenating liquid.

  20. Dagger of Betrayal

    • Mana Cost: 5

    • Effect: Forces an enemy Guardian to attack its own side once.

    • Illustration: A sinister dagger with a shadowy aura.

  21. Crown of Dominion

    • Mana Cost: 7

    • Effect: Takes control of an enemy Guardian for one turn.

    • Illustration: A regal crown radiating power.

  22. Stormcaller's Horn

    • Mana Cost: 6

    • Effect: Summons a storm that weakens all enemy Guardians by 1 attack.

    • Illustration: A horn with lightning crackling around it.

  23. Veil of Shadows

    • Mana Cost: 4

    • Effect: Hides your next move, making it invisible to the opponent.

    • Illustration: A cloak that blends into the surrounding shadows.

  24. Scepter of Equilibrium

    • Mana Cost: 8

    • Effect: Balances the HP of all Guardians on the board.

    • Illustration: A scepter with scales balancing light and dark.

  25. Arcanist's Codex

    • Mana Cost: 9

    • Effect: Doubles the effect of your next spell.

    • Illustration: An ancient book with pages glowing with arcane energy.

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Last updated 9 months ago

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